The Power of Tornado in Tower Rush

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작성자 Jacob 작성일 26-07-18 18:44 조회 5회 댓글 0건

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Fireballs, Rockets, Logs, and Arrows are simply different flavors of destruction.


In the hands of a novice, it is a confusing, low-damage waste of 3 elixir that often accidentally pulls enemy troops closer to their own tower.


Waking the King


The King only wakes up if one of your smaller Princess towers is completely destroyed, OR if the King takes direct damage from an enemy unit or spell.


The unit will hit the King once, waking him up for the rest of the entire match.


  • Tornado completely hard-counters the Miner.
  • You spent 3 elixir to completely nullify their 4-elixir Hog Rider AND gained a permanent defensive buff.
  • Once the King is active, you can pull enemy units to the absolute center of the map, allowing all THREE of your towers to shoot them simultaneously.

Clumping and Splash Damage Synergy


Beyond the King activation, the Tornado's secondary function is physically grouping enemy units together into a tight, dense clump.


You drop your Executioner, and the exact second he throws his massive axe, you cast Tornado in the center of their push.

class=
The Combo CardExecutionThe Target
Executioner / BowlerDrags all units into a perfect straight line to maximize the linear splash damage of the projectileMassive Beatdown pushes (Golem + Support troops)
Ice WizardGroups units together so the Ice Wizard's splash attack slows the movement and attack speed of the entire enemy armyBridge Spam or fast swarm attacks

The Highest Skill Cap


A bad Tornado will actively lose you the game by pulling a massive P.E.K. Should you liked this informative article in addition to you desire to get guidance with regards to tower rush i implore you to check out our site. K.A directly onto your vulnerable tower.


Learn to manipulate the physical geometry of the arena to your advantage.